Field Codex · The Appointed Path

Leveling Guide

Recommended level ranges for the road ahead — the appointed path through the realms of Mandara. Follow the gilded spine from the temple-city to the ascendant heights of Amara, and let each gem mark the ground that suits your strength.

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The Ledger of Realms

Map & Recommended Level

Read the spine from crown to root. Each realm is inscribed with the range at which its trials are fairest.

Mandara Tier
MandaraThe Temple-City
Level1 ~ 25
Mandara Dungeon 1F (Optional)Optional Grounds
Level15 ~ 25
Shambala Tier
ShambalaHighland Sanctuary
Level26 ~ 45
Shambala Dungeon 1F (Optional)Optional Grounds
Level35 ~ 45
Jina & Pamir Tier
JinaVerdant Frontier
Level46 ~ 60
Pamir PlainsRoof of the World
Level61 ~ 70
Exile & Emperor's Tomb Tier
ExileThe Outlands
Level71 ~ 80
Emperor's TombForbidden Depths
Level81 ~ 85
Biryu & Mudha Tier
BiryuLantern Highlands
Level80 ~ 90
MudhaSunken Wastes
Level85 ~ 95
Amara Ascendant Tier
ForgeThe Smithfires
Level95 ~ Amara 11
RuinsShattered Age
LevelAmara 11 ~ 21
Naga VillageAmara Heights
LevelAmara 21 ~ 25

Marginalia

  • Mandara Dungeon 1F and Shambala Dungeon 1F are optional grounds — clear them for spoils, but they are not required to advance.
  • Experience from monsters far above your level has been tempered, the better to keep you on the appointed path and its proper ranges.
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The Ascendant Tier

Amara

Amara levels begin where Level 95 ends, and climb without ceiling.

Ascend Without End
Good luck on your adventure, Codexians.